## Workshop: Teaching & Learning Mathematics |

Below are the relevant links for session materials, all software is free for Mac, Windows and usually Linux.

*National Library of Virtual Manipulatives:*short activities (K-6)*PhET Simulation Activities*single-topic simulations (6-12)

- Phun Creative Science Construction
- MentalArcade Phun Page

*Geogebra Animated Mathematics Graphing*

- NetLogo Probability Simulations
*Molecular Workbench System*

- Scratch Creative Programming Environment
*Squeak Project Programming Environment*

**Math 3D Creative Visualization Software**

- CSG:
*POV-Ray*3D Construction & Programming System || MentalArcade POV-Ray site *Art of Illusion*CAD-style 3D Construction System*Wings3D*Polygon-Mesh 3D Construction System

**3D Animation**

*Blender*Animation System- Note: POV-Ray has significant animation capability, too

*We're confronted by insurmountable opportunity!*

-- Pogo (Walt Kelly)

**Description:** Of all the core subjects, technology is least used to help teach mathematics.
This is ironic since computers often first entered schools through the math department! Good math
teachers discovered in the 80's and 90's that there was little good math software. The only exceptions are
the highly-regarded *Geometer's Sketchpad* and *Algebra Pump*

This page shares some great software that can be used in the mathematics classroom. The software is not designed to "teach" the students or to replace the teacher. Rather, some of it is designed to illustrate math concepts and some is designed as a way to apply math. As a field, mathematics has changed just as much as science, but the math curriculum has not. Some of the software can also be used to address contemporary math topics that don't appear in the textbook.

View a work-in-progress Wikibook on Transformative Applications in Education.